Fixes centering the D-pad on some Xbox controllers.Fixes infinite loop shutting down WGI controllers.sdl2: Update to Ryujinx.SDL2-CS 2.26.3.Fixes black square artifacts ("puzzle pieces") on Vulkan, on Nvidia RTX 3000-4000 GPUs running driver version 522.25 or newer, in Mario Kart 8 Deluxe, Xenoblade Chronicles: Definitive Edition, Xenoblade 2 and Xenoblade 3.Fixes flickering graphics on AMD GPUs in Crisis Core -Final Fantasy VII- Reunion, Shin Megami Tensei V and possibly other games.Vulkan: fix broken "VK_EXT_subgroup_size_control" support check.Vulkan: Remove CreateCommandBufferPool from Vulkan Initialization.Vulkan: Fix access level of extension fields and make them read-only.Fixes a crash when launching Ryujinx with SDL_AUDIODRIVER=dummy.audout: Fix a possible crash with SDL2 when the SDL2 audio backend is dummy.Fixes an issue on Linux where the Ryujinx process would not disappear after closing it.Cleans up ApplicationLoader code and contributes towards multi-process support in the future (for example, EdiZon running alongside a game).nuget: bump Avalonia dependencies from 0.10.18 to 0.10.19.Vulkan: Separate debug utils logic from VulkanInitialization.*Note: this change may reset your configuration file. Fixes some trimming warnings and condenses configuration code.Fixes issues caused by the previous change, including configurations resetting and hotkey settings not updating on Avalonia.Fix missing string enum converters for the config.Fixes a regression from 1.1.689 that caused application names to not display properly on Discord statuses, Avalonia loading screens and logs.Contributes towards upstreaming the currently closed-source macOS build.Fixes a MoltenVK crash in Metroid Prime Remastered and possibly other games.Use index fragment shader output when dual source blend is enabled.Vulkan: Cleanup PhysicalDevice and Instance querying. Eliminate boxing allocations caused by ISampledData structs.Fixes a crash on homebrew applications that use the borealis UI library.Implement remaining Arm64 HINT instructions as NOP.Fixes random crashes when Lynels are in the vicinity and inside the Yah Rin shrine when using the scales in The Legend of Zelda: Breath of the Wild.ARMeilleure: Respect FZ/RM flags for all floating point operations.Fixes an issue where the emulator would sometimes crash if the Switch instance wasn't set up yet or an invalid file was loaded which didn't initialize it at all.Fix a NRE in GTK when disposing GLRenderer.Fixes an issue on the Avalonia UI where content dialogs (such as the controller applet) would not spawn if the Ryujinx window happened to be minimized or out of focus.Avalonia - Force activate parent window before dialog is shown.Fixes a regression that caused OBS and other software to record inverted video on OpenGL.OpenGL: Fix OBS/Overlays again by binding FB before present.Improves performance slightly in Pokémon Scarlet/Violet and The Legend of Zelda: Breath of the Wild.ARMeilleure: Move TPIDR_EL0 and TPIDRRO_EL0 to NativeContext.Improves Vulkan performance in Bayonetta 3, Pokémon Scarlet/Violet (both only when using resolution scaling) and The Legend of Zelda: Breath of the Wild (in general).Vulkan: add situational "Fast Flush" mode.Fixes a regression from 1.1.689 that caused title names to not appear under certain system languages. HLE: Deal with empty title names properly.Fixes an issue where the software keyboard in Avalonia did not populate any example text the game provides, such as default character names.
0 Comments
Leave a Reply. |